Draw & animate pixel art online — layers, frames, palettes, export as PNG or GIF
Last updated: March 2026
Auto-saves every 30s. Max 5 projects.
Pixel art is a digital art form where every pixel is placed with intention. From the early days of arcade games to modern indie titles, pixel art remains one of the most beloved and accessible art styles. This editor gives you everything you need to create pixel art directly in your browser, with no downloads or signups required.
Pixel art thrives on constraints. Working within a small grid forces you to think about every single pixel — its color, its position, its relationship to neighboring pixels. This discipline produces remarkably clean, readable artwork. Games like Celeste, Stardew Valley, and Hyper Light Drifter prove that pixel art can be just as visually stunning as high-resolution graphics.
Choose your canvas size. For game sprites and small icons, 16x16 or 32x32 is ideal. For more detailed work like character portraits or scene elements, try 64x64. Start small — you can always scale up later.
Pick a palette. One of the biggest mistakes beginners make is using too many colors. Our built-in palettes like PICO-8 (16 colors) and Game Boy (4 colors) impose healthy constraints. Limiting your palette forces creative color choices and gives your work a cohesive look.
Use layers effectively. Keep your outline on one layer and your colors on another. This lets you experiment with color schemes without redrawing your linework. Use the opacity slider to create semi-transparent effects.
Start with simple animations — a bouncing ball, a flickering flame, a blinking character. Enable onion skinning to see the previous frame as a ghost overlay, which helps maintain consistent motion. Frame rates of 6-12 FPS are typical for pixel art animation. Don't over-animate; sometimes 3-4 frames is all you need for an effective animation cycle.
When sharing pixel art, always export at a scaled size (4x or 8x) so individual pixels are clearly visible. Social media and messaging apps tend to blur small images, so bigger is better. For animations, export as GIF at 4x or 8x scale. The editor uses nearest-neighbor scaling, which preserves the crisp pixel edges that define the art style.